Ghost Seek: Difference between revisions
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===How Ghost Seek Works=== | ===How Ghost Seek Works=== | ||
Ghost Seek is a tool that you place in in your inventory under the red slots that 'tracks' the nearest praying skeleton. | |||
Ghost Seek is a | |||
It works as a "hot and cold" detector where it will ping more the closer a player gets to a praying skeleton. | It works as a "hot and cold" detector where it will ping more the closer a player gets to a praying skeleton. | ||
Ghost Seek particle effects now go up from dark blue, light blue, yellow, green, to teal. The volume of Ghost Seek can be adjusted by using the UI volume bar in settings. | Ghost Seek particle effects now go up from dark blue, light blue, yellow, green, to teal. The volume of Ghost Seek can be adjusted by using the UI volume bar in settings. | ||
Here is the difference between the | Here is the difference between the three tiers of Ghost Seek: | ||
*'''Tier 1 | *'''Tier 1 Makeshift Ghost Seek''': | ||
**Pings at : 150, | **Pings at : 150, 100, 50, 25 blocks - 20 second cooldown | ||
*'''Tier 2 Repaired Ghost Seek''': | *'''Tier 2 Repaired Ghost Seek''': | ||
**Pings at : 200, 100, 50, 25 blocks - 20 second cooldown | **Pings at : 200, 150, 100, 50, 25 blocks - 20 second cooldown | ||
*'''Tier 3 Refined Ghost Seek''': | *'''Tier 3 Refined Ghost Seek''': | ||
**Pings at 250, 150, 100, 50, 25 blocks - 15 second cooldown, also applies a 'glow' effect to nearby praying skeletons below | **Pings at 250, 150, 100, 50, 25 blocks - 15 second cooldown, also applies a 'glow' effect to nearby praying skeletons below 15 blocks | ||
===Ghost Seek Recipes=== | |||
Ghost Seek recipes, in descending order of rarity: | |||
<onlyinclude> | |||
{{Crafting | |||
|head=1 | |||
|A1= Gold Ingot |C1= Gold Ingot | |||
|A2= Kakatsumuri Glowing Tip |B2= Tinted Glass |C2= Kakatsumuri Glowing Tip | |||
|B3= Hisoishi Shell | |||
|Output= Makeshift Ghost Seek | |||
|description=The description cell can contain ''formatted'' text. | |||
}} | |||
{{Crafting | |||
|A1= Splitjaw Gunk |B1= Charcoal Sand Ingot |C1= Splitjaw Gunk | |||
|A2= Charcoal Sand Ingot |B2= Tinted Glass |C2= Charcoal Sand Ingot | |||
|A3= Splitjaw Gunk |B3= Charcoal Sand Ingot |C3= Splitjaw Gunk | |||
|Output= Hyalos Incipient | |||
}} | |||
{{Crafting | |||
|A1= Diamond |B1= Hyalos Incipient |C1= Diamond | |||
|A2= Swarmhoarder Jelly |B2= Makeshift Ghost Seek |C2= Swarmhoarder Jelly | |||
|A3= Swarmshocker Charged Powder |B3= Diamond |C3= Swarmshocker Charged Powder | |||
|Output= Repaired Ghost Seek | |||
}} | |||
{{Crafting | |||
|A1= Charcoal Sand Ingot |B1= Charcoal Sand Ingot |C1= Charcoal Sand Ingot | |||
|A2= Charcoal Sand Ingot |B2= Hyalos Incipient |C2= Charcoal Sand Ingot | |||
|A3= Charcoal Sand Ingot |B3= Charcoal Sand Ingot |C3= Charcoal Sand Ingot | |||
|Output= Hyalos Manifest | |||
}} | |||
{{Crafting | |||
|A1= Hisomukuro Rib |B1= Buroguro Lantern |C1= Hisomukuro Rib | |||
|A2= Hyalos Incipient |B2= Repaired Ghost Seek |C2= Hyalos Manifest | |||
|A3= Hisomukuro Rib |B3= Buroguro Lantern |C3= Hisomukuro Rib | |||
|Output= Refined Ghost Seek | |||
}} | |||
</onlyinclude> | |||
[[Category:Custom Items]] | |||
Latest revision as of 21:45, 6 March 2026
How Ghost Seek Works
Ghost Seek is a tool that you place in in your inventory under the red slots that 'tracks' the nearest praying skeleton. It works as a "hot and cold" detector where it will ping more the closer a player gets to a praying skeleton. Ghost Seek particle effects now go up from dark blue, light blue, yellow, green, to teal. The volume of Ghost Seek can be adjusted by using the UI volume bar in settings.
Here is the difference between the three tiers of Ghost Seek:
- Tier 1 Makeshift Ghost Seek:
- Pings at : 150, 100, 50, 25 blocks - 20 second cooldown
- Tier 2 Repaired Ghost Seek:
- Pings at : 200, 150, 100, 50, 25 blocks - 20 second cooldown
- Tier 3 Refined Ghost Seek:
- Pings at 250, 150, 100, 50, 25 blocks - 15 second cooldown, also applies a 'glow' effect to nearby praying skeletons below 15 blocks
Ghost Seek Recipes
Ghost Seek recipes, in descending order of rarity: