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Relics: Difference between revisions

From Mine in Abyss
Creating a Relic Page
 
Second Edit by WizXevi
Line 1: Line 1:
On Mine in Abyss, the only way to find '''Relics''' is by uncovering '''Praying Skeletons''' throughout the Abyss. These Praying Skeletons can spawn anywhere around you within a 500 block radius and can more easily be found using the [[Ghost Seek]].
On Mine in Abyss, the most common way to find '''Relics''' is by uncovering '''Praying Skeletons''' throughout the Abyss. These Praying Skeletons can spawn anywhere around you within a 500 block radius and can more easily be found using the [[Ghost Seek]]. Other methods on gaining Relics are still being researched and tested to this day.


=== Praying Skeleton ===
=== Praying Skeleton ===
Line 7: Line 7:
Due to the rarity of the Relics, Orth HQ has been able to uncover consistent information on only the Fourth Grade Relics, with scattered information on the higher grade ones.
Due to the rarity of the Relics, Orth HQ has been able to uncover consistent information on only the Fourth Grade Relics, with scattered information on the higher grade ones.


==== Fourth Grade Relics ====
=== Fourth Grade Relics ===
'''Fright Instinct''' - Relic that passively increases your speed every once in a while. Grants Speed 2 randomly when in the inventory. This Relic can only be found in Layer One and Two and will call upon the desire to survive and escape from predators via granting increased adrenaline to the user.
'''Fright Instinct''' - Relic that passively increases your speed every once in a while. This Relic can only be found in Layer One and Two and will call upon the desire to survive and escape from predators via granting increased adrenaline to the user.


'''Chance Strike''' - Relic that passively increases your critical chance every once in a while. You can inflict a critical strike without having to jump with it. This Relic can only be found in Layer Three and was formed by the tenacity of the hostile fauna in the layer, thus allowing the user to have an increased chance of hitting the vital spots of enemies.
'''Chance Strike''' - Relic that passively increases your critical chance every once in a while. This Relic can only be found in Layer Three and was formed by the tenacity of the hostile fauna in the layer, thus allowing the user to have an increased chance of hitting the vital spots of enemies.


'''Respiratis''' - Relic that grants increased mobility in water when activated. Grants Conduit Power and Dolphin's Grace for 10 seconds and has a 30 second cool-down. This Relic can only be found in Layer Four and was made via relic materials and the gills of various creatures, allowing the user to thrive in water.
'''Respiratis''' - Relic that grants increased mobility in water when activated. This Relic can only be found in Layer Four and was made via relic materials and the gills of various creatures, allowing the user to thrive in water.


'''Moniscelti''' - Relic that grants incredible strength in exchange for taking 5 hearts of damage. Grants Strength 3, Speed 3, and Jump 2 for 3-5 seconds and has a 30 second cool-down. This Relic can only be found in Layer Five and holds an unknown origin although some theorize that it can mimic the curse of the Abyss to provide blessings and curses in equal measure.
'''Moniscelti''' - Relic that grants incredible strength in exchange for taking damage. This Relic can only be found in Layer Five and holds an unknown origin although some theorize that it can mimic the curse of the Abyss to provide blessings and curses in equal measure.


==== Third Grade Relics ====
=== Third Grade Relics ===


===== '''Layer One and Two''' =====
===== '''Layer One and Two''' =====
'''Verdau Effix''' - Relic that automatically heals you when you reach low health. Takes effect when you reach 3-5 hearts of health left, takes a large amount of EXP, and restores 5-7 hearts of health with a 120 second cool-down. This Relic is more of a parasitic organism that uses the hosts adrenaline in order to increase the regeneration of its habitat.
'''Verdau Effix''' - Relic that automatically heals you when you reach low health. This Relic is more of a parasitic organism that uses the hosts adrenaline in order to increase the regeneration of its habitat.


===== '''Layer Three''' =====
===== '''Layer Three''' =====


===== '''Layer Four''' =====
===== '''Layer Four''' =====
'''Panacea''' - Relic that can heal you and other nearby delvers for several hearts. Heals approximately 3-4 hearts of damage in exchange for inflicting Slowness 6 on the user for 5 seconds along with taking a medium amount of EXP and has a 30 - 60 second cool-down. This Relic appears to increase the natural regeneration of cells for wounds and it uses this to grant life to all nearby organisms.
'''Panacea''' - Relic that can heal you and other nearby delvers. This Relic appears to increase the natural regeneration of cells for wounds and it uses this to grant life to all nearby organisms.


'''Tidal Dew''' - Unknown Relic. Some delvers have reported that it can manipulate water to cause waves to attack enemies with.
'''Tidal Dew''' - Unknown Relic. Some delvers have reported that it can manipulate water to cause waves to attack enemies with.


===== '''Layer Five''' =====
===== '''Layer Five''' =====
'''Undying Wisp''' - Relic that can blind other delvers for a second. Prevents the afflicted delver from being able to see for 1 second in exchange for taking a medium amount of EXP and has a 30 second cool-down. This Relic was made from the decayed remains of delvers who died in the Abyss and uses their souls as a medium for its power.
'''Undying Wisp''' - Relic that can blind other delvers for a second. This Relic was made from the decayed remains of delvers who died in the Abyss and uses their souls as a medium for its power.


==== Second Grade Relics ====
=== Second Grade Relics ===


===== '''Layer One and Two''' =====
===== '''Layer One and Two''' =====
'''Ivy Call''' - Relic that can summon three plant entities to deal with the user's foes. This Relic was made in conjunction with organic parts and relic materials and works via siphoning nutrients from the Abyssal force-field to expedite the plant entities growth.


===== '''Layer Three''' =====
===== '''Layer Three''' =====
'''XXXXXXXXX''' - Unknown Relic. Scarce sightings report that it allows for the user to manipulate the wind in order to attack enemies with.
'''???''' - Unknown Relic. Scarce sightings report that it allows for the user to manipulate the wind in order to attack enemies with.
 
'''???''' - Unknown Relic.


===== '''Layer Four''' =====
===== '''Layer Four''' =====


===== '''Layer Five''' =====
===== '''Layer Five''' =====
'''???''' - Unknown Relic. Can reportedly shoot out orbs of darkness.


==== First Grade Relics ====
=== First Grade Relics ===
According to scattered reports of these Relics, we know that each of these areas contain two First Grade Relics, meaning there are eight in total. Currently we only know of the '''Blaze Reap''' and '''Verglas Breath''' Relics for sure however.
According to scattered reports of these Relics, we know that each of these areas contain two First Grade Relics, meaning there are eight in total. Currently we only know of the '''Blaze Reap''' and '''Verglas Breath''' Relics for sure however.


===== '''Layer One and Two''' =====
===== '''Layer One and Two''' =====
'''???''' - Unknown Relic. Relic that is said to be able to stimulate the Abyssal force-field to provide blessings for the user.
'''Averting Barrage''' - Relic that can shoot arrows like a bow and gives access to a special technique. This Relic is said to grant the ability to sense nearby danger and can push the user away from enemies.


===== '''Layer Three''' =====
===== '''Layer Three''' =====
'''???''' - Weapon-Type Relic. This is said to be a sword that is the ideal weapon for the Abyss.
'''???''' - Weapon-Type Relic. This is said to be a hammer that can unleash earthquakes with each downward blow.


===== '''Layer Four''' =====
===== '''Layer Four''' =====
'''Blaze Reap''' - Relic that can create power explosions. This Relic contains Everlasting Powder and is the signature relic of Lyza the Annihilator.
'''???''' - Unknown Relic. Black delvers stationed in Layer Four have mentioned rumors that this Relic allows for increased mobility in water along with acting as a throw-able weapon that will always return to the user.


===== '''Layer Five''' =====
===== '''Layer Five''' =====
'''Verglas Breath''' -
'''Verglas Breath''' - Relic that can shoot out a stream of ice for a few seconds along with inflicting de-buffs on enemies. This Relic was discovered in the frozen wastes of Layer Five, it appears to have been carved from one of the crystalized ice spikes that make up the environment and works by instantly freezing the air which also affects all organic material.
 
'''???''' - Unknown Relic. The Umbra Hand's of Idofront have mentioned that this Relic has the capability to destroy entire civilizations and that it resembles a Black Hole.

Revision as of 21:12, 3 July 2025

On Mine in Abyss, the most common way to find Relics is by uncovering Praying Skeletons throughout the Abyss. These Praying Skeletons can spawn anywhere around you within a 500 block radius and can more easily be found using the Ghost Seek. Other methods on gaining Relics are still being researched and tested to this day.

Praying Skeleton

There are two variants of Praying Skeletons, the regular version being decayed skeletons that are lying on the ground in various poses. The second and more rare variant is the Golden Praying Skeleton, this one can guarantee a Relic from any layer if you uncover it and as the name implies, it is a golden version of the regular skeletons.

All Known Relics

Due to the rarity of the Relics, Orth HQ has been able to uncover consistent information on only the Fourth Grade Relics, with scattered information on the higher grade ones.

Fourth Grade Relics

Fright Instinct - Relic that passively increases your speed every once in a while. This Relic can only be found in Layer One and Two and will call upon the desire to survive and escape from predators via granting increased adrenaline to the user.

Chance Strike - Relic that passively increases your critical chance every once in a while. This Relic can only be found in Layer Three and was formed by the tenacity of the hostile fauna in the layer, thus allowing the user to have an increased chance of hitting the vital spots of enemies.

Respiratis - Relic that grants increased mobility in water when activated. This Relic can only be found in Layer Four and was made via relic materials and the gills of various creatures, allowing the user to thrive in water.

Moniscelti - Relic that grants incredible strength in exchange for taking damage. This Relic can only be found in Layer Five and holds an unknown origin although some theorize that it can mimic the curse of the Abyss to provide blessings and curses in equal measure.

Third Grade Relics

Layer One and Two

Verdau Effix - Relic that automatically heals you when you reach low health. This Relic is more of a parasitic organism that uses the hosts adrenaline in order to increase the regeneration of its habitat.

Layer Three
Layer Four

Panacea - Relic that can heal you and other nearby delvers. This Relic appears to increase the natural regeneration of cells for wounds and it uses this to grant life to all nearby organisms.

Tidal Dew - Unknown Relic. Some delvers have reported that it can manipulate water to cause waves to attack enemies with.

Layer Five

Undying Wisp - Relic that can blind other delvers for a second. This Relic was made from the decayed remains of delvers who died in the Abyss and uses their souls as a medium for its power.

Second Grade Relics

Layer One and Two

Ivy Call - Relic that can summon three plant entities to deal with the user's foes. This Relic was made in conjunction with organic parts and relic materials and works via siphoning nutrients from the Abyssal force-field to expedite the plant entities growth.

Layer Three

??? - Unknown Relic. Scarce sightings report that it allows for the user to manipulate the wind in order to attack enemies with.

??? - Unknown Relic.

Layer Four
Layer Five

??? - Unknown Relic. Can reportedly shoot out orbs of darkness.

First Grade Relics

According to scattered reports of these Relics, we know that each of these areas contain two First Grade Relics, meaning there are eight in total. Currently we only know of the Blaze Reap and Verglas Breath Relics for sure however.

Layer One and Two

??? - Unknown Relic. Relic that is said to be able to stimulate the Abyssal force-field to provide blessings for the user.

Averting Barrage - Relic that can shoot arrows like a bow and gives access to a special technique. This Relic is said to grant the ability to sense nearby danger and can push the user away from enemies.

Layer Three

??? - Weapon-Type Relic. This is said to be a sword that is the ideal weapon for the Abyss.

??? - Weapon-Type Relic. This is said to be a hammer that can unleash earthquakes with each downward blow.

Layer Four

Blaze Reap - Relic that can create power explosions. This Relic contains Everlasting Powder and is the signature relic of Lyza the Annihilator.

??? - Unknown Relic. Black delvers stationed in Layer Four have mentioned rumors that this Relic allows for increased mobility in water along with acting as a throw-able weapon that will always return to the user.

Layer Five

Verglas Breath - Relic that can shoot out a stream of ice for a few seconds along with inflicting de-buffs on enemies. This Relic was discovered in the frozen wastes of Layer Five, it appears to have been carved from one of the crystalized ice spikes that make up the environment and works by instantly freezing the air which also affects all organic material.

??? - Unknown Relic. The Umbra Hand's of Idofront have mentioned that this Relic has the capability to destroy entire civilizations and that it resembles a Black Hole.