More actions
Generates anvil UI.
Parameters
|Input1=
– First item|Input2=
– Second item|Output=
– Output item|crossed=
- Whether the arrow is crossed|cost=
- Usage cost|expensive=
- Whether the usage cost is too expensive
Examples
- Repairing
{{Anvil |title=Iron Sword |Input1=Damaged Iron Sword |Input2=Iron Ingot,2 |Output=Iron Sword }}
Damaged Iron SwordInvicon Damaged Iron Sword.png: Inventory sprite for Damaged Iron Sword in Minecraft as shown in-game linking to Iron Sword with description: Iron Sword When in Main Hand: 6 Attack Damage 1.6 Attack SpeedInvicon Iron Ingot.png: Inventory sprite for Iron Ingot in Minecraft as shown in-game linking to Iron Ingot with description: Iron Ingot2Invicon Iron Sword.png: Inventory sprite for Iron Sword in Minecraft as shown in-game linking to Iron Sword with description: Iron Sword When in Main Hand: 6 Attack Damage 1.6 Attack Speed
See also
{{Crafting Table}}
{{Inventory Table}}
{{Furnace}}
{{Brewing Stand}}
{{Stonecutter}}
{{Loom}}
{{Grindstone}}
{{Hotbar}}
{{Smithing Table}}
{{Legacy Smithing Table}}
{{Anvil}}
{{Inventory slot}}
- Module:UI
de:Vorlage:Grid/Amboss es:Plantilla:Yunque fr:Modèle:Enclume it:Template:Incudine ja:テンプレート:Anvil ko:틀:Anvil lzh:模板:Anvil pt:Predefinição:Bigorna th:แม่แบบ:Anvil uk:Шаблон:Ковадло zh:Template:Anvil
[view] [edit] [history] [purge]The above documentation is transcluded from Template:Anvil/doc.