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Mobs

Any mob prefab must have a component that provides a Minecraft entity.

Vanilla type

The simplest component, just picks a type registered in Minecraft. This includes any custom mobs that may be registered via NMS.

geary:set.entityType: minecraft:slime

MythicMobs

geary:set.mythic_mob: <mythicMobKey>

Where <mythicMobKey> is the root key in your MythicMob mob file, ex:

myCustomPig:
  Type: PIG
  Health: 20
  Options:
    ...